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Original Article
Factors on Internet Game Addiction among Adolescents
Hyun Sook Park, Yun Hee Kwon, Kyung Min Park
Journal of Korean Academy of Nursing 2007;37(5):754-761.
DOI: https://doi.org/10.4040/jkan.2007.37.5.754
Published online: March 28, 2017

1Department of Nursing, College of Medicine, Catholic University of Daegu, Korea.

2Department of Nursing, Daegu Science College, Korea.

3College of Nursing, Keimyung University, Korea.

kmp@kmu.ac.kr

Copyright © 2007 Korean Society of Nursing Science

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  • Purpose
    The purpose of this study was to explore factors related to internet game addiction for adolescents.
  • Method
    This study was a cross-sectional survey, and data was collected through self-report questionnaires. Data was analyzed using the SPSS program.
  • Results
    In logistic regression analysis, the risk of being addicted to internet games was 2.22 times higher in males than females. Adolescents with low and middle academic performance also had a higher risk(2.08 times and 2.54 times) to become addicted to internet games. For the location of the computer, the risk of becoming addicted to internet games were .01 times lower in the living room or brother or sisters' room than in their own room. The risk of becoming addicted to internet games was 1.18 times higher in the higher usage time of internet games. The risk of becoming addicted to internet games was .49 times lower in the more accepting and autonomic parents' rearing attitude and .02 times lower in the high self-efficacy group than the low group.
  • Conclusion
    The result of this study suggests that there are noticeable relationships between internet game addiction and gender, academic performance, location of computer, usage time of internet games, parents' rearing attitude, and self efficacy.

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