Skip Navigation
Skip to contents

J Korean Acad Nurs : Journal of Korean Academy of Nursing

OPEN ACCESS

Author index

Page Path
HOME > Browse articles > Author index
Search
Yun Hee Kwon 1 Article
Factors on Internet Game Addiction among Adolescents
Hyun Sook Park, Yun Hee Kwon, Kyung Min Park
Journal of Korean Academy of Nursing 2007;37(5):754-761.   Published online March 28, 2017
DOI: https://doi.org/10.4040/jkan.2007.37.5.754
AbstractAbstract PDF
Purpose

The purpose of this study was to explore factors related to internet game addiction for adolescents.

Method

This study was a cross-sectional survey, and data was collected through self-report questionnaires. Data was analyzed using the SPSS program.

Results

In logistic regression analysis, the risk of being addicted to internet games was 2.22 times higher in males than females. Adolescents with low and middle academic performance also had a higher risk(2.08 times and 2.54 times) to become addicted to internet games. For the location of the computer, the risk of becoming addicted to internet games were .01 times lower in the living room or brother or sisters' room than in their own room. The risk of becoming addicted to internet games was 1.18 times higher in the higher usage time of internet games. The risk of becoming addicted to internet games was .49 times lower in the more accepting and autonomic parents' rearing attitude and .02 times lower in the high self-efficacy group than the low group.

Conclusion

The result of this study suggests that there are noticeable relationships between internet game addiction and gender, academic performance, location of computer, usage time of internet games, parents' rearing attitude, and self efficacy.

Citations

Citations to this article as recorded by  
  • Exploring the Reasons for Preferring Digital Games Over Physical Activity Games in Adolescents: A Qualitative Study
    Ahmadali Asefi, Hamid Dehghani, Mahsa Shafieeyan
    Journal of Adolescent Health.2024; 75(1): 133.     CrossRef
  • Predicting preschool children’s digital play addiction tendency during Covid-19 pandemic: Regarding the mother-child relationship, and child- and family-related factors
    Tuğba Emiroğlu İlvan, Remziye Ceylan
    Education and Information Technologies.2023; 28(12): 15687.     CrossRef
  • What is the reported relationship between self-esteem and gaming disorder? A systematic review and meta-analysis
    Michael Kavanagh, Charlotte Brett, Catherine Brignell
    Computers in Human Behavior.2023; 145: 107776.     CrossRef
  • Examining various risk factors as the predictors of gifted and non-gifted high school students’ online game addiction
    Hatice Yildiz Durak, Esra KIDIMAN DEMİRHAN, Mahmut Citil
    Computers & Education.2022; 177: 104378.     CrossRef
  • The relationship between delay discounting and Internet addiction: A systematic review and meta-analysis
    Yu-Shian Cheng, Huei-Chen Ko, Cheuk-Kwan Sun, Pin-Yang Yeh
    Addictive Behaviors.2021; 114: 106751.     CrossRef
  • Association of Internet Addiction with Family Functionality, Depression, Self-Efficacy and Self-Esteem among Early Adolescents
    Hsiao-Ching Chen, Jiun-Yi Wang, Ying-Lien Lin, Shang-Yu Yang
    International Journal of Environmental Research and Public Health.2020; 17(23): 8820.     CrossRef
  • Text mining analysis of teachers’ reports on student suicide in South Korea
    KangWoo Lee, Dayoung Lee, Hyun Ju Hong
    European Child & Adolescent Psychiatry.2020; 29(4): 453.     CrossRef
  • Early-Life Interpersonal and Affective Risk Factors for Pathological Gaming
    Silvia Bussone, Cristina Trentini, Renata Tambelli, Valeria Carola
    Frontiers in Psychiatry.2020;[Epub]     CrossRef
  • Factors Affecting the Internet Game Addiction Risk of Elementary School Students in Multicultural Families
    On Choi, Keum Seong Jang, Nam Young Kim
    Journal of Health Informatics and Statistics.2019; 44(1): 64.     CrossRef
  • The Effects of Game Genre on Four Major Crimes of Youth
    Sungjin park, Sangkyun Kim
    Journal of Digital Contents Society.2019; 20(12): 2445.     CrossRef
  • Effects of a prevention program for internet addiction among middle school students in South Korea
    Sun‐Yi Yang, Hee‐Soon Kim
    Public Health Nursing.2018; 35(3): 246.     CrossRef
  • Mediation Effects of Self regulation and Hopelessness between Self efficacy and Internet game addiction in Middle School Students
    Bo Young Kim
    Journal of Korean Public Health Nursing.2015; 29(3): 441.     CrossRef
  • The Influence of Stress of Children on Game Addiction -Focused on Moderating Effect of Family Support-
    Na-Ye Kim
    Journal of the Korea Society of Computer and Information.2015; 20(2): 209.     CrossRef
  • Excessive participation in on-line internet action games by two American teenagers: Case report, description of extent of overuse, and adverse consequences
    Richard H. Schwartz
    Open Journal of Pediatrics.2013; 03(03): 201.     CrossRef
  • Online game addiction among adolescents: motivation and prevention factors
    Zhengchuan Xu, Ofir Turel, Yufei Yuan
    European Journal of Information Systems.2012; 21(3): 321.     CrossRef
  • Weekday Internet Game Times and Domestic Factors of Middle & High School Students
    Eun Yeob Kim, Jee Young Lee
    Journal of the Korea Academia-Industrial cooperation Society.2012; 13(11): 5326.     CrossRef
  • Development and Validation Study of a Cell Phone Addiction Scale for Korean Children
    Hyun-Young Koo, Myung-Sook Yoo
    Journal of Korean Academy of Child Health Nursing.2012; 18(2): 76.     CrossRef
  • Development of a Cell Phone Addiction Scale for Korean Adolescents
    Hyun Young Koo
    Journal of Korean Academy of Nursing.2009; 39(6): 818.     CrossRef
  • 249 View
  • 2 Download
  • 18 Crossref
Close layer

J Korean Acad Nurs : Journal of Korean Academy of Nursing
Close layer
TOP